Welcome! :) On this blog you will find stories, how i play and videos created with The Sims 4, but also a few projects from older game versions can be found in the Archive. The old TS3 stories have their own blogs. Most long going stories have a main page with index of updates.

Check out Simmerville's Youtube channel!

News May 2022: Mazaloom History Book.

Showing posts with label Technical. Show all posts
Showing posts with label Technical. Show all posts

Sunday, 13 February 2022

Graphics - Let the sunlight in!

(Year 229) I can't believe I did not up the light settings much earlier! I had them at medium, because my graphics card is integrated (which normally means low quality with no dedicated video RAM), so I thought my computer could not handle the better settings, but I was so wrong!

From my new Chateau Peak - still in progress - a mini series from the building coming soon!

I set the lighting to max, and compensated by reducing sim details. I'd love those details, too, but to be honest I don't see much of a difference. And - the sunlight coming into the rooms makes up for it a million times! I love how the light effects creates depth, direction and sometimes quite spectacular effects. And they change all the time depending on the hour, giving a totally new reason to plan your layout - what rooms should get daylight effects at what time of the day?

Friday, 11 December 2020

Just two tech questions

I think the game is quite easy to learn, but occasionally something happens that I just don't get. Or there are different appearances that is not explained say by pointing at the item. So, I'll start with two question here.


In one household I put the plasma fruit harvest on a counter, to allow anyone in the house to grab a fruit or two as needed. They belong to my Modern Vampire clan, meaning they try not to feed from sims, but fruits and plasma packets.