Welcome! :) On this blog you will find stories, how i play and videos created with The Sims 4, but also a few projects from older game versions can be found in the Archive. The old TS3 stories have their own blogs. Most long going stories have a main page with index of updates.

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Showing posts with label Genealogy. Show all posts
Showing posts with label Genealogy. Show all posts

Saturday, 27 January 2024

King Tarriot receives Family Tree

(Year 232, Spring) Yesterday HRM King Tarriot held a special audience for the Historical Society's leader, Mila Munch. The occasion was the society's first print of the new series of family trees honoring a few of our most important houses.

HRM King Tarriot received the first framed family tree; tree of the House of Luxe-Hamper. 

The series involves most of the high nobility Houses, but Munch states there will also be a few no longer existing houses. Starting with the royal House of Luxe-Hamper felt natural.

Wednesday, 14 October 2020

High Nobility - Duke of Meadows

(Current Year: 225) In this series I present the story of each of my High Nobility houses (see index after article), each representing specific land. Originally my region had ten High Nobility peerages; 4 dukes, 5 barons and even 1 lord. Duke of Meadows was the third to be introduced by King Baltazar II in Year 5. The Meadows landscape includes everything on the southern side of Myshuno River, plus Del Sol Valley that is located farther south. San Myshuno city also includes the Barony of Myshuno (all land north of Myshuno River, including Magnolia Promenade), and together these two peerages controlled the fastest growing part of Region 12.

Meadows dukedom is still among the most successful peerages, both politically and financially.


Coat of arms
Their shield (which is the only coat of arms element I focus on) is still like it was set by the very first duke, Duke Victor Saxor of Meadows, back in Year 5. 

House of Saxor got their original coat of arms registered with the Royal Chamber as they were bestowed the Duke of Meadows peerage. The family's main color is green, which is said to be a reference to hunting. The secondary color is brown, a reference to farming, which must have been the family color of the first Duchess, Benedicta Roxenfox. The centered peerage symbol was two crossing silver swords, a strong symbol of Military involvement. Sovereigns of this peerage are still expected to lead a Military career.

The family color played a role when King Baltazar II decided the Holly and the Bell pepper to be this district's signature plant. The original version was used by all generations, except one sovereign. Prince Ottoman de Froux had this peerage Y38-69 and changed more elements than a new sovereign normally is allowed to do. There are rules limiting such changes, but some of those rules might have come later. He replaced the family color green with blue, which makes sense and replaced brown with hermine, but what is more shocking is that he was permitted to change the peerage's symbol (swords) - something that is not supposed to be done. His successor reverted to the original version of the shield, which has been used by the dukes of Meadows ever since.

Saturday, 12 September 2020

Family tree - huge update adds 225 years of history!

 (Year 225) Ha! - I just could not stop myself from going the full way! A week ago I proudly presented my new The Sims 4 family tree for all today's 70+ households, including 3-4 generations for most. Then I thought, why not add all that I know? All their known ancestors, siblings, aunts and cousins - whether I played them or not? Especially for my nobility I keep detailed notes of most of their family lines, and just because I don't have their portraits shouldn't stop me from adding them to the tree! Now there is even a touch of long gone royals!


The family tree grew rapidly, of course, as most nobility can be traced back to year 0. That's 225 years of family history. And I got myself a few surprises too, seeing how some of today's families actually connect a few generations back. That is the point of a genealogical tree, right? Seeing how they all connect. It helps understanding their background, and possibly also their presence and future. It's not only useful for locating cousins with a couple clicks, it will also help me finding a person's heirs.

Saturday, 5 September 2020

New feature: Family Tree

Long ago I decided to keep my TS4 residents registry simple, but as you know it has been growing over the years with more and more detailed info. I also decided never ever to add a family tree feature - so yesterday I programmed one :)


All personal details were already in the script, so the job was not overwhelming. The result allows you to easily jump between a person's bio page and family tree. It will certainly be easier for me to keep track on relations.

Saturday, 4 January 2020

New year and more projects

Happy new year! I've started 2020 with diving into my game's old history! I love story telling and history, and whenever I create something in my game I also like to know its origin. I want all my sims to have a background spanning many generations, even if those were never played out.

The past week I really dived deep, exploring the past of my Region 12. My year count is currently at Year 222, so I went right back to Year 0 - I imagine this was when the community transferred from TS1 to TS2 and time was no longer static. They started a new and needed to define a top level of society, to control community but also handle politics and wars. There was established an organization called the Royal Chamber, with the power to approve the best man for each peerage. Many families claimed a noble background from TS1, but brought no proofs. Hardly anything could be verified.


The Royal Chamber introduced the King of SimNation, Baltazar II of the De Froux family. This family had a Coat of arms already that could actually be verified, and left no doubt about high nobility (pictured). But for the rest?