SimBasic was completed a year ago, and I loved creating it!
The story focused on four couples stranded on a small island, building up a little community there to secure their own future. When the story closed, all original settlers were dead and third generation sims were to bring the community forward.
It was a challenge to find enough primitive objects for such a survival story, luckilly one of them turned out to be a pretty talented inventor, finding solutions to many of their problems. Most objects looked primitive by using wooden or weaver textures.
Running a small community like this is actually very fun, as you get to focus a lot on each of the characters. When you know the parents very well, you will also find the next generation interesting, wanting to explore their personalities as well. I think this, in connection with the many mysterious plots, helped me develop the story - and the little community.
The SimBasic blog still exists, just use the archive to find the oldest posts to avoid spoilers :) The week-and-day count will help you keeping track on where to continue your next reading session.
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